Power Up Evolution by Brother Brain.
Super Mario Bros. (NES) Nintendo 1985.
Super Mario Bros. 2 (NES) Nintendo 1988.
Super Mario Bros. 3 (NES) Nintendo 1990.
Super Mario World (SNES) Nintendo 1991.
Super Mario All-Stars (SNES) Nintendo 1993.
8-Bit Swag by Brother Brain.
Bubble Bobble (Arcade) Taito 1986.
You know how people buy drinks for girls in bars? Why can’t people do that in book stores? Like if I’m looking at a novel in Barnes and Noble and some person walks up to me and strikes up a conversation and offers to buy the book for me there is a lot better chance of that working out in their favor
I’m going to reblog this until it’s a cultural norm.
I don’t need alcohol to make bad decisions